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Detailed Course Information

 

Date
Apr 24, 2017
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Information Select the desired Level or Schedule Type to find available classes for the course.

CSC 450 - Computer Graphics
This course is an introduction to computer graphics algorithms, programming methods, and applications. The course focuses on the fundamentals of two and three dimensional raster graphics, scan-conversion, clipping, geometric transformations, computational geometry, computer-human interfaces, animation, and visual realism.

Course Learning Outcomes:
1) Students shall be able to understand raster and vector graphics systems, video display devices, and physical and logical input devices.
2) Students shall be able to understand the fundamental techniques in graphics including graphics APIs, color models, affine and viewing transformation, and clipping.
3) Students shall be able to use various graphical algorithms including line generation, parametric polynomial curves and surfaces, polygonal representation of 3D objects, parametric polynomial curves and surfaces, ray tracing, image synthesis, sampling techniques, and anti-aliasing.
4) Students shall be able to develop a complex graphics application using a library such as OpenGL.

3.000 Credit hours
3.000 Lecture hours

Levels: Undergraduate
Schedule Types: Lecture, Tutorial

Computer Science & Mathematics Division
Computer Science Department

Restrictions:
May not be enrolled in one of the following Programs:     
      Freshman Science
      Freshman Arts
May not be enrolled in one of the following Degrees:     
      Executive MBA

Prerequisites:
Undergraduate level CSC 310 Minimum Grade of D or Undergraduate level CSC 321 Minimum Grade of D or Undergraduate level COE 312 Minimum Grade of D or Undergraduate level COE 422 Minimum Grade of D

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